Timberview Productions was founded by Laura E. Hall, an artist, writer, puzzle-maker, immersive environment and narrative designer living in Portland, Oregon. Her work focuses on the intersections between arts, culture, and technology, especially in gaming.
She is a co-founder of Portland's first escape the room game company, the award-winning 60 Minutes to Escape, and the author of Katamari Damacy for Boss Fight Books. She proudly serves on the board of the Portland Indie Game Squad (PIGSquad), a non-profit organization supporting game development and indie game enthusiasts in Portland, and on the board of the Enthusiasm Collective, a not-for-profit creative co-working space for artists and activists in Portland.
Hall is available for print, television, podcast, and streaming interviews, or to speak at your event. She is a subject matter expert and thought leader on a variety of topics including escape the room puzzle game history and design, Alternate Reality Games (ARGs), player behavior in situated gameplay, immersive and site-specific theater, the future of virtual reality, real-world physical gameplay, and integration of environmental narrative.
Game Developers Conference (GDC), “Environmental Narrative: Telling Stories in Spaces Without Saying Anything Aloud”
Immersive Design Summit, Narrative Panel
Immersive Design Summit, "Environmental Narrative: Telling Stories In Spaces Without Saying Anything Out Loud"
Game Developers Conference (GDC), "Narrative Innovation Showcase"
Design Week Portland, "You + Me = Us: A Talk About Collaboration"
Freeplay Independent Games Festival (Melbourne), "Get In, Get Out: A Conversation on Escape Room Games"
Strange Tales x Wonderbly 2018
Location-Based Games for PIGSquad's Summer Slow Jams
UX Week 2018, "Caring for Players in Real World Spaces: Lessons from Escape Room Games" (August 2018)
Game Developers Conference (GDC), "Lessons from Escape Rooms: Designing for the Real World and VR"
Intel Buzz Workshop for Game Developers, "Human Behavior in VR"
PAX Prime, "Boss Fight Books"
Oregon Game Studies Conference
Alt Ctrl Workshop for PIGSquad’s Summer Slow Jams
GaymerX 4, "Alternate Controllers: Designing for the Real World"
IndieCade East, "Environmental Storytelling and Real-Life Escape the Room Games"
IndieCade LA, "Analogue Games"
Portland Film Festival, "Indies Creating Immersive Stories"
Adventure Design Group, "Spark of Resistance"